Play berserk arcade game




















Title Screen. High Score Screen. Control Panel. The player controls the 'Humanoid' colored green for player 1 and purple for player 2 and must negotiate a number of robot-filled rooms; each with up to as many as eleven, laser-firing enemy robots. Most viewed Arcade games:. Please enable JavaScript to view the comments powered by Disqus. Berzerk Item Preview. EMBED for wordpress. Want more? Advanced embedding details, examples, and help!

Publication date Topics arcade , stern , stern electronics , maze , shooter , speech , Berzerk Franchise. Berzerk is a multi-directional shooter video arcade game, released in by Stern Electronics of Chicago. The player controls a green stick man. Using a joystick and a firing button that activates a laser-like weapon, the player navigates a simple maze filled with many robots, who fire lasers back at the player character.

A player can be killed by being shot, by running into a robot or an exploding robot, coming into contact with the electrified walls of the maze itself, or by being touched by the player's nemesis, Evil Otto. The function of Evil Otto, represented by a bouncing smiley face, is to quicken the pace of the game.

Otto is unusual, with regard to games of the period, in that there is no way to kill him. Otto can go through walls with impunity and is attracted to the player character. If robots remain in the maze Otto moves slowly, about half as fast as the humanoid, but he speeds up to match the humanoid's speed once all the robots are killed. Evil Otto moves exactly the same speed as the player going left and right but he can move faster than the player going up and down; thus, no matter how close Otto is, the player can escape as long as they can avoid moving straight up or down.

The player advances by escaping from the maze through an opening in the far wall. Each robot destroyed is worth 50 points. Ideally, all the robots in the current maze have been destroyed before the player escapes, thus gaining the player a per-maze bonus ten points per robot. The game has 65, rooms x grid , but due to limitations of the random number generation there are fewer than maze layouts unique.

Alan McNeil, an employee of Universal Research Laboratories a division of Stern Electronics , had a dream one night involving a black-and-white video game in which he had to fight robots. According to McNeil, Otto would, "[smile] while he chewed you out. The idea for a black-and-white game was abandoned when the color game Defender was released earlier the same year to significant success.

At that point Stern decided to use a color overlay board for Berzerk. A quick conversion was made, and all but the earliest versions of the game shipped with a color CRT display. The game was test-marketed successfully at a Chicago singles bar before general release.

I liked it at first but if you play you might as well be saying give me a heart attack. It had to be said. Reviewer: Adolfostroud - favorite favorite favorite favorite favorite - January 26, Subject: Great game I've only played this game for less than a minute and I already liked it. Reviewer: Risdio51 - favorite favorite favorite favorite - November 7, Subject: Great game works great, emulates great, plays great, and probably is my favorite arcade game of all time.

Reviewer: EmeliusJThudpucker - favorite favorite favorite favorite - October 2, Subject: Extra life at , some tips Description says free life every points.

No extra life until points. Tips: NEVER take a diagonal shot unless it's the first screen where the robots don't shoot or you're at least a quarter of the screen's distance away from your target.

Otherwise, you'll get shot by your target as you shoot your target. If Evil Otto appears when there are still robots, he will bounce very slowly. But after all the robots are destroyed, Evil Otto will be bouncing even faster. The humanoid must escaped before Evil Otto gets him or he is done for because Evil Otto cannot be killed. Although the robots are supposed to be destroyed by the humanoid with his laser gun, the robots are not very smart and can also be destroyed whenever they run into each other, touch the deadly walls, get hit by their own lasers or get run over by Evil Otto.

But no matter how they are destroyed, the player gets the credit and scores points. A bonus score is given if all the robots in the maze are destroyed.



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